Wow. It’s been a weird few weeks. From my notes, it looks like the last time we met, the party killed the Grand Master, who turned out to be a Quasit. They killed a bunch of brain’s in jars. They slew a Bone Naga. And they went crazy with the Deck of Several Things.
Alas, our tale pauses here, to be continued next week.
Character | XP | XP So Far | Level (To Advance) | Treasure |
---|---|---|---|---|
Ganus |
3,787 | 38,101 | 8 (48,000) | Elven Chain Luckstone Drift Globe ‘Splashy’ the Water Weird and BackPack Robe of Eyes |
Reyroris/Kasmorn |
0 | 33,643 | 7 (34,000) | Ring of Protection Flametongue Longsword Wand of Winter +1 Longsword Potion of Giant Strength Potion of Water Breathing Scimitar of Wounding Tattoo of Protection |
Sytarii | 3,787 | 36,488 | 8 (48,000) | +1 Dagger, “Reszur” +2 Dagger, “Tinderstrike” ‘Bubbles’ the Water Weird and BackPack Gloves of Thievery Cloak of Elvenkind Boots of Elvenkind Deck of Several Things Deck of Illusions |
Taban | 0 | 28,658 | 7 (34,000) | +1 Trident, “Drown” |
Telfid | 3,787 | 35,310 | 8 (48,000) | Ring of Fire Resistance Gauntlets of the Ogre +2 Hammer Potion of Diminution |
Aria | 3,787 | 36,080 | 8 (48,000) | Skyblinder Staff Ring of Protection Wand of Magic Missiles |
Noctavia | 0 | 7,850 | 5 (14,000) | N/A |
Unassigned Treasure: |
If you want to keep track of magic items Telfid did pick up the three force pikes(with batteries) and 8 extra batteries.
Force Pike. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 40/100 ft., one creature. Hit: 1d10 + 2 force damage. The attack has disadvantage against any target with polished metal armor or shield, and has its ranged halved when firing through smoke or fog.